I am very bad at computers. I don't really know how to write email.
I didn't know much about computers. I still worked on a manual Olivetti typewriter.
Computers are very powerful tools, but in the simulated world of the computer, everything has to be calculated.
One of the most feared expressions in modern times is 'The computer is down.'
Why pay a fee for Internet content when a million free sites are just a click away? There's no incentive until people are too addicted to the Net to turn off their computers, yet are bored with what's available.
Computing is not about computers any more. It is about living.
Even in the developing parts of the world, kids take to computers like fish to water.
We can do things that we never could before. Stop-motion lets you build tiny little worlds, and computers make that world even more believable.
Computers have proved to be formidable chess players. In fact, they've beaten our top human chess champions.
In the practical world of computing, it is rather uncommon that a program, once it performs correctly and satisfactorily, remains unchanged forever.
If you could utilize the resources of the end users' computers, you could do things much more efficiently.
Google is about information and computers and making things really fast. Facebook is about the sharing and connections. These missions give these companies direction and motivation.
One thing that humans still do better than computers is recognize images.
With faster Internet and better computers, you'd better believe we're creating and consuming more digital data.
The computer is a moron.
Few companies that installed computers to reduce the employment of clerks have realized their expectations... They now need more, and more expensive clerks even though they call them 'operators' or 'programmers.'
To err is human, but to really foul things up you need a computer.
Because I believe that humans are computers, I conjectured that computers, like people, can have left- and right-handed versions.
Our lives sometimes depend on computers performing as predicted.
It was not until the appearance of cyberpunk in the 1980s that SF began to grapple in a broadly meaningful way with the reality of computers as something other than giant mainframes tended by crewcut IBM nerds.
You couldn't have fed the '50s into a computer and come out with the '60s.