I'm not a very big fan of 'Slumdog Millionaire.' I think it's visually brilliant. But I have problems with the story line. I find the storyline unconvincing.
We've carried that over into the visual development as well. We've designed quite an exotic cast of characters, but the last thing we want is to dictate to the players how their PCs should look. What we want to do is inspire.
I think 'The Walking Dead' is very interestingly paced. It's slow, almost like an old Western. It's also very stylised - visually, I think it's very pretty. It's more of a psychological drama than anything else.
The problem with being a film actress or a movie star is that people see you so huge that somehow you're visually massive or somehow you're in some removed space, which is a television or wherever. It somehow takes your humanity.
I would think about the outcome. Visualize sometimes. Because it never comes out the way you want it to. Fight the way I know how to fight. Whatever comes up, comes up.
'Detroit 1-8-7' - the numbers are police slang for murder - is filmed in that blue-collar Michigan city, providing a flavor of authenticity. Detroit offers a unique visual landscape that tells the story of the city and what it's been through.
When I'm creating characters, I definitely think of theme songs. Writing for me is very visual, so I sometimes think of it in terms of a movie with a soundtrack, and try to transfer that to words.
I try not to be overly literal. When I'm writing songs, I write down a lot of words, and then I try to simplify it. I like to give people hints or words that make visual pictures for them.
For me and my films, I want my audience to experience cinema in its full glory. It's not just visual, it's audio as well. It's emotional, and I want you to be engaged with not just the scene but with the characters.
You don't go see Primus to see what kind of new clothing I'm wearing or what my new hairdo is. You come to see Primus for the musical experience and the visual experience. I think, anyways. Maybe I'm wrong!
I took myself out of the business to study film at NYU and the School of Visual Arts. I grew up on movie sets and was fascinated with the camera and behind-the-scenes work. I felt it would help my career as an actor if I knew all aspects of film.
In my mind's eye, I visualize how a particular... sight and feeling will appear on a print. If it excites me, there is a good chance it will make a good photograph. It is an intuitive sense, an ability that comes from a lot of practice.
You get to bring your own sound system when you play an arena, all the lights and visual stuff, which I think is really cool. There's something about those old arenas, where it feels larger than life.
It's the same with visual arts, you have some really cool, wonderful striking images that make you think and then again you have wonderful striking images that just take you away from the existing world for a second. And I like the latter a bit more.
I do believe that sci-fi or historical fiction finds an easy home in comics because there are no budget constraints in regards to the necessary world-building or visual effects necessary to bring those stories to life in other mediums.
Blinking is some way of tabulating - a kind of carriage return, click, or save to disk - that helps the process of 'Okay, now change the subject.' Every time you move your eyes, there's an interruption in the visual field - you go momentarily blind w...
When I began to choreograph and find my way pulling other artists' dreams out and changing music in a visual way, there was still a part of me that had something more to say. There was still a desire to rock a stage and ultimately perform the eight c...
Design is a way of life, a point of view. It involves the whole complex of visual communications: talent, creative ability, manual skill, and technical knowledge. Aesthetics and economics, technology and psychology are intrinsically related to the pr...
Women are, in general, less shallow visually. If their man gains 10, 20 pounds, they don't care as much. But I've been with women over the years when my weight fluctuated, and they're definitely more interested physically when I am in really great sh...
I'm never going to be one of those people who is good at organization. But I'm very visual. I have a catalog in my head of things I already own, so it's easy to shop and I always know exactly what I'm looking for.
If you write a good action sequence well in a novel, you're already writing it for film, because the only way to do it well is to use some of the same tricks. They're rhetorical, not visual, but it's the same move.