The narrative constructs the identity of the character, what can be called his or her narrative identity, in constructing that of the story told. It is the identity of the story that makes the identity of the character.
Hip-hop is so much about character and caricature that people just see you as a character. Very rarely are you flesh and bone to people.
In order to make characters real - no matter what the character is doing - you have to see yourself as capable of having done that.
There are so few shows that are willing to take risks with their characters in the way that 'Homeland' does. And yet, the audience still comes back and loves those characters.
My characters are fictional. I get ideas from real people, sometimes, but my characters always exist only in my head.
A lot of readers want characters to behave in a responsible way, or they want to understand the characters' dilemma and act, in a way, on their behalf.
A lot of the jokes had some build-up to some nasty stuff. But most of it was all character situations leading to what the ultimate payoff would be for that character.
The core character of Victorians is one of aspiration and ambition, and Victorians have, since first settlement days... demonstrated that core character over and over again.
Be more concerned with character than reputation. Character is what you are, reputation is what people think you are.
I try mainly to just focus on character and what my character's point of view is, with each person, and try to figure out story.
We're not one thing, as human beings, so any character that is written uni-dimensional, that's just a shallow character with shallow writing and shallow acting.
I don't really like simple characters too much; it's too easy. I like a challenge, and I like characters you connect with on screen.
I go through a whole process with the actors first, building and creating characters, then I encourage them to sort of live in that character when they're in the screen.
I've made the transition from star to character actor and I'm thoroughly enjoying it.
To play different characters on a TV show where you're working every day, playing multiple characters every day, it's so ridiculously intense.
A homely face does not guarantee a homely character. Appearance is the body, character is the spirit, and the soul bears the most vital qualities.
Its better to create the Character than to be the Character , because the one behind the scenes are the ones that really get full credit
I want to have compassion for my characters - I feel like I am the characters when I'm writing them.
I don't want a perfect character, I want a character who has, as strange as it sounds, some humanity, some flaws, some needs.
I try to give each performance my own soul, to bring a truth to my character. Hopefully, when I bring that much truth to a character, it resonates with somebody, and it sparks some kind of emotion in them.
There's a theory in gameplay, particularly in first person shooters, that sometimes you don't want to have that much of a character because then it destroys the experience of the player being that character.