That's the thing about Lionsgate. They are fearless. No other studio would have made 'Hunger Games' the way they did. They're being fearless in the way they make decisions, and it's paying off for them.
The studio is a place where I can experiment before I'm prepared for an idea to become a body of work, or a new way of working, or a way of working that can sustain me over a period of time.
I never walked the streets of New York hoping to be a musical comedy star. For one thing, they would have thought I was too tall, because l was five feet eight and a half, and they were all little bitty things running around in the studio at that tim...
Now I have other demands on my time that are not flexible, I just can't wander into the studio at 2 A.M. like I used to. If I have an idea in the middle of the night, I will go and get the bare bones down, but mostly you can learn to tame it to your ...
I like doing everything. That's why I came to Pixar, as opposed to Disney or any other studio - it's small. At the time I started, I was, like, the 10th person in the animation group, and we all had to do everything. That's the way I like it, keeping...
Rod: Lina, you're a beautiful woman. Audiences think you've got a voice to match. The studio's gotta keep their stars from looking ridiculous at any cost. Cosmo Brown: Nobody's got that much money.
The more money you spend, the more you need to make back, and the more pressure there is to appeal to everyone - which to the studio means that the specificity and uniqueness must be watered down. But I think mass audiences like things that are more ...
It costs a lot of money to make an album in a studio in New York with a producer and musicians. I have to pay a publicist every month. I have to pay for mastering, production, the manufacturing of the discs. Then, to promote an album properly, you ha...
I made 'Siam Sunset.' In Australia, it was pretty much universally hated, but I did notice that almost any American who saw it loved that film, so in 2001 I made a film in America called 'Swimfan,' and they released like a big studio movie, and it ma...
My parents are artists; in their world, in the world of modern artists, you are supposed to just go into your studio and tune everything out, and your entire relationship with your work is supposed to be a super private one. That was the way to do it...
If I'm in the studio, I'm completely on music. I try to go to that place and that's the toughest thing for me to do. When I'm with other musicians, sometimes I go back to, almost like, childhood, because that's what I always wanted to be.
It's much easier to have a diversified career as an electronic musician than it is as a drummer. Nothing against drummers. If you're a drummer, you just wait around for people to ask you to play drums. But if you have your own studio and can make mus...
I loved all those classic figures from the '30s and '40s... Bette Davis, Joan Crawford, Humphrey Bogart, Rita Hayworth. They had such glamour and style. I loved the movies of those times too - so much attention paid to details, lights, clothing, the ...
When I was a little kid - and even still - I loved magic tricks. When I saw how movies got made - at least had a glimpse when I went on the Universal Studios tour with my grandfather, I remember feeling like this was another means by which I could do...
I don't watch the movies I make, so I haven't seen 'Footloose' since it came out. You see this young, hungry actor, it's pretty fun. I was the only one they screen tested. It was an attempt by the director and producer to talk the head of the studio ...
Latinos are the fastest growing minority, and we're obviously not going anywhere. We're extremely loyal as a people, and I think Hollywood is starting to recognize that. It's very rare for a major studio to nationally distribute a film with Latino ta...
The game is No. 1. You are an adjunct to the game. In a studio, there is no game. You are the star. That's why you are there. For the game, you can't go away from the game and beat your chest. People are there to watch the game. You are there to supp...
You should learn to be happy with what you have. Besides, the fact that I'm not a huge star has allowed me to pick and choose the roles I want to do, not the ones some person sitting in a studio office thinks I should do.
I enjoyed so much working with the guys from Wilco, and riffing off of them, and having someone come up to me with ideas, because normally in the studio it's me who has to come up with all the ideas.
There's a million new people in the studio every day creating new stuff so I really had to be on my toes with this one so I could get it out before somebody else could.
I've tried a few times to depart from what I know I can do, and I've failed. I've tried to work outside the studio, but it introduces too many variables that I can't control. I'm really quite narrow, you know.