The more intelligent the storytelling becomes and the deeper the character development, people will realize in film and television, like they do in real life, that human beings possess both good and bad.
The real end of prayer is not so much to get this or that single desire granted, as to put human life into full and joyful conformity with the will of God.
It takes a real storm in the average person's life to make him realize how much worrying he has done over the squalls.
You jot down ideas, memories, whatever, concerning your real life that somehow parallels the character you're playing, and you incorporate that in your scene work.
I can't say that I've changed anybody's life, ever, and that's the real work of the world, if you want a better society.
It would be real nice to have some kind of bell or whistle attached to this film - it would give it a longer life. People seem to need that validation to go to a film these days.
Books are only the shadow and life the real thing. I believe this as strongly as any belief I hold.
It's people's own prerogative to be able to look at something and know the difference between 'this is what someone looks like with make-up on' and 'this is what they look like in real life.'
Basically, I think that there are some characters that you can just allow the truth of your character as a human being in your real life to come through.
Dreaming means 'rehearsing' what you see, playing it over and over in your mind until it becomes as real to you as your life right now.
But in the life of every man there are influences of a far more real and penetrating character than those which come through the medium of schools or teachers.
When you were on stage, you could be absolutely open about your emotions and indulge them and express yourself in a way that - in real life - I wasn't doing.
It's got to be harder in real life to win a World Cup. But depending on if you play World Class level on FIFA, it's going to be difficult to win in the video game, too.
I have, like, three suits to my name. But one thing I've learned is that when you dress up in real life, people treat you differently.
Tooting my own horn is of no interest to me... it takes you away from real life. It's a waste, and I don't find a need to sing my own praises.
If we look at the life cycle of technologies, we see an early period of over-enthusiasm, then a 'bust' when disillusionment sets in, followed by the real revolution.
I think part of that is to create an environment where it's like real life, where you don't really know what's going to happen to you in a certain scene.
Some desire is necessary to keep life in motion, and he whose real wants are supplied must admit those of fancy.
I have a hard time being happy, and I think a lot of creative people suffer with that when life gets real happy.
I can't say that I fully relate to things that I play. Sometimes it's nice to spend half the day crying; then you don't have to do it in real life.
It's more difficult playing a real-life person than a fictional character - you can go easy on yourself with a fictional character.