Whatever feminists may say about their only advocating choices, everyone knows the truth: Feminism regards work outside the home as more elevating, honorable, and personally productive than full-time mothering and homemaking.
A well-conceived product excels at what it does. It's close to being functionally flawless - like a Ziploc bag, a radio from Tivoli Audio, a Philips Sonicare toothbrush, a Nespresso coffee maker or Google's home page.
If the parties would brand themselves the way Coke and Pepsi and other products do so that you knew what you were buying, it had quality control. I vote for the Republican. He or she will not raise my taxes. I'll buy one. I'll take that one home.
I consider myself a product of Alaska. The love and the debt that I feel to my home state - you always want your hometown to be the proudest of you, and so it's heartbreaking to hear people say snarky things.
I am honored to have had two Hallmark Hall of Fame Productions made from my novels - 'Silver Bells' and 'Follow the Stars Home.'
The quality of light by which we scrutinize our lives has direct bearing upon the product which we live, and upon the changes which we hope to bring about through those lives.
In motivating people, you've got to engage their minds and their hearts. I motivate people, I hope, by example - and perhaps by excitement, by having productive ideas to make others feel involved.
Theater criticism should be visceral, at least on some level, an articulation of that fierceness and passion. I usually do a fair amount of research before I see a show - on the history of previous productions (if it's a revival) and the creative tea...
The principle that human nature, in its psychological aspects, is nothing more than a product of history and given social relations removes all barriers to coercion and manipulation by the powerful.
I sort of jumped out of movies and into the lifeboat of comics. I loved it right away. It was the opposite of film school. Whatever was in my imagination could end up in the finished product. There were just no limitations.
I write a ridiculous number of drafts. The characters change and grow through the drafting, and my understanding of them deepens. Creating characters in a novel is like shooting at clay pigeons and missing, and then missing more productively as the n...
What I try to do is factor in how people use computers, what people's problems are, and how these technologies can get applied to those problems. Then I try to direct the various product groups to act on this information.
I did a production of Macbeth in the 1960s in which I had a swordfight in the final scene. But the blade fell off my sword just as I was stabbing the guy. I ended up having to hammer him to death.
A lot of people don't get it, but I design from the inside out so that the finished product looks inevitable somehow. I think it's important to create spaces that people like to be in, that are humanistic.
At the pinnacle of great design are products so gorgeous and lust-worthy that you want to lick them: a Porsche 911, Samsung's Luxia TV, an Eames lounge chair or anything by Loro Piana.
I actually started as a model builder and quickly progressed into production design, which made sense because I could draw and paint. But I kept watching that guy over there who was moving the actors around and setting up the shots.
I came from product design originally - I had been designing dolls for a toy company since I was 16 - so I'm used to working with plastic and different things. I had an innate interest in objects.
People interact with their phones very differently than they do with their PCs, and I think that when you design from the ground up with mobile in mind, you create a very different product than going the other way.
When I am there at our global product development centers, I am meeting with the design team and reviewing design work being done there and meeting with engineers responsible for work being done specific to that region, meeting with purchasing team.
I have to experience the Nokia products. I'm a major contributor to the design and the quality of the devices. I have a lot of feedback to provide the teams on that. But also I have to carry competitive devices. You have to understand the competition...
I knew a lot about product design before coming to Apple, but I didn't understand a lot about consumer experience design, which is really Apple's forte.