Ninety percent of video game AI really is pretty damn bad. I think that's actually why it's so much fun to shoot things. Because the AI is so bad and the characters are so annoying.
No one should be surprised when Osama bin Laden and al Qaeda detonate a weapon of mass destruction in the United States. I don't believe in inevitability. But I think it's pretty close to being inevitable.
I'm pretty cautious and not very athletic, so I've only had really dumb injuries, like sprained ankles and allergic reactions. I did have to go to the hospital after slicing my finger while trying to cut a Kaiser roll in half.
It was pretty awful for us children because we never really knew the local children. Mother was keen for us to learn languages, so our travels took us to France and Italy, as well as the West Country.
At the end, we're kind of observers - creative people, I mean. I feel like an observer, and I'm pretty much able to step out of things and see how things are playing out.
I think I've got it pretty easy compared with somebody who works at a desk nine to five. I'm just working for an hour in the evening. I get a bit breathless, as I have to talk non-stop because of the puppets.
Why are you dim when your face is so fucking pretty? When your eyes are bright enough to light up my whole damn world. Why?
Angry men with pointy things sent to secure a foreign city are pretty much alike anywhere. That's what I've heard. So far nothing's convinced me different.
Our environments shape the way we see ourselves. If you have been condemned to live in an area that is pretty evidently a rat-run, then sooner or later you're gonna come to the conclusion that you're a rat.
One of the advantages of moving quickly is if you do something wrong you can change it. What technologies tend to do is they tend to make a lot of mistakes... but then we go back and aggressively attack those mistakes - and fix them. And you usually ...
It's true in the beginning I started playing villains, and I think that's pretty clear, because if you don't conventionally look a certain way and you've got a certain kind of presence when you're young, then what's available to you is character role...
My biggest beauty tip would be exfoliation, exfoliation, exfoliation! After a lifetime of almost no breakouts, I started having some pretty embarrassing ones and learned that if you don't exfoliate, your skin has a hard time shedding the old skin and...
I'm a very traditional person. The tattoos are about my grandmother dying and they tell the story about my mother and father, my brothers and my sister, my kids. It's pretty much a family tree on my arm with my life in football too.
Well, here's what I'll say: The storytellers of 'Lost' have taken us on a pretty great journey, and there have been questions along the way, and criticisms along the way, but if you look at the totality of the show, or the experience of it as a whole...
It's a bit cliche, but you can't go wrong by writing what you know. Even if you're a horrible writer, your own knowledge and experience is unrivaled. Nobody knows what you know like you know what you know. The way you see things is pretty unique.
In my experience, divorce takes you out for about 10 years, but you hear people talk about it lightly. The same with depression. You only have to have one good breakdown before you realize you need help. It's pretty frightening.
Recreating the experience of, say, bereavement in my own head is pretty rough. I was used to switching off from emotions every day of my working life as a journalist, but in fiction, you have to feel it 100%, or else it's a flat experience for the re...
Coming down under a parachute is quite different as well. You hit the ground pretty hard, but all the systems work very well to keep it from hurting, so it doesn't even hurt when you hit. It was a great experience to be able to do both.
I believe that love between people is the greatest life-giving force in the world. It's intensely frustrating and inevitably makes a fool of you, but you can't stop going back to it, and it's pretty much the defining experience of a human being.
When I first started with 'Twilight,' I didn't have any experience. I didn't know what I was doing. So I was pretty intimidated by the editors and the publishers, and I felt like I was a kid in school with the principal telling me what to do! It was ...
For the vast majority of world history, human life - both culture and biology - was shaped by scarcity. Food, clothing, shelter, tools, and pretty much everything else had to be farmed or fabricated, at a very high cost in time and energy.