If I buy a game on Steam and I'm running it on Windows, I can go to one of the Steam machines and already have the game. So you benefit as a developer; you benefit as a consumer in having the PC experience extended in the living room.
I have fond memories of the development work that led to a lot of great things in modern gaming - the intensity of the first person experience, LAN and Internet play, game mods, and so on.
Losses have propelled me to even bigger places, so I understand the importance of losing. You can never get complacent because a loss is always around the corner. It's in any game that you're in - a business game or whatever - you can't get complacen...
Realize that the game of life is the game of, to some extent, being taken advantage of by people who make a science of it. Whether they are in government or personal life or in business, they're everywhere.
Winning that first game was so important; my mother always said that the first game of the second set was the chance to keep it going if you were ahead or change things if you were behind.
Administrators are there because of the fans and the cricketers to run this game, so credibility of a game, or a board, or even a government for that matter, is important irrespective of what you do. If you are in public life, it is important.
We all grew up, our grandmothers and mothers had about three channels to watch, so we watched those soaps and now, a generation has grown up with the Internet and computers and video games.
There's established gaming IP that's coming from console to mobile, which is interesting. Everything is converging a little bit toward mobile devices in the living room. On the casual side, the graphics and animation and game design and all of those ...
I've always been a proponent of the idea that technology doesn't matter to game design. The example I always like to point out is 'Tetris,' one of the greatest games ever made.
I'm dating myself by saying this, but I was the test audience for 'Space Invaders.' I remember when that was the first game that wasn't a pinball game. I spent a lot of money on 'Space Invaders,' in the form of quarters, of course.
'Press Your Luck' was probably the most exciting because of the unpredictability of the game and how I won on one of the three days on the very last spin against all odds. It was one of those great unpredictable game show moments.
I think computing power is ready to do 3D justice. It was great for shooters and racing games in the past, but I didn't think it was right for strategy games.
So if you want to have a great video game-based movie you have to keep the mood of the game, use the normal character setup - but you have to flesh out the story and provide more background for the characters.
Arsene Wenger is just an unbelievable manager. I think he's a tremendous person, and he is just as good as there is. You can't judge a manager on one game or on one stretch of games. You judge him over time.
For the most part, I think video games do a good job of capturing the essence of boxing. However, I'd like to continue to see them push the realism, emphasizing the skill involved.
'Funny Games' was conceived as a provocation. My other films are different. If people feel my other films are, or respond to them as provocation, then that's quite different. 'Funny Games' is the only one of mine where my intention was to provoke the...
What happens is once you start to understand football, you realise that it's not just about the physical side of the game and chasing after a ball. It's a strategic sport which requires a lot of intelligence. It's a very mental game.
Personally, I really enjoy sci-fi. I watch it, I read comic books, and I play video games. I love this kind of world, so to be able to work in it is a dream. I enjoy it.
I remember the first Mortal Kombat, when that came out, that was the hardest game of all time. There would be lines at the arcade around the block, and I still love all of the Mortal Kombat games.
The biggest thing I've found since I left the game - and I'm glad I chose to leave rather than being sacked - is that so many people are in football for the wrong reasons. Not because they love the game, but because they smell money.
I love card games, and I've always loved board games and stuff like that as a kid, and I think it's that part of your brain that's engaged in con movies. It's like this 'Who's outsmarting whom?'