War as a moral metaphor is limited, limiting, and dangerous. By reducing the choices of action to “a war against” whatever-it-is, you divide the world into Me or Us (good) and Them or It (bad) and reduce the ethical complexity and moral richness ...
Socialism has no moral justification whatsoever; poor people are not morally superior to rich people, nor are they owed anything by rich people simply because of their lack of success. Charity is not a socialist concept - it is a religious one, an ac...
Conscience is the most dangerous thing you possess. If you wake it up, it may destroy you. To live a life of total moral rigor is not necessarily the way to go. It's the path for very few people. Most people need to come up with some kind of middle g...
I am sick and tired of hearing that it is our moral duty to serve the state, because conservatives believe that it is our moral duty to serve our fellow man regardless of race, sex, affiliation or creed, and when we serve, we believe that it is the s...
So many times the debate of abortion turns to legality. The issue is not legality, the issue is morality. Have you not forgotten? It was legal for Adolf Hitler to place all of those men, women, and children in concentration camps and murder them. Abo...
Characters with no integrity are just as interesting as characters with lots of integrity.
Character matters; leadership descends from character.
I do think I'm a character actor.
People show their character by what they laugh at.
Character can be built on daily routine.
After Shakespeare, Dickens is the great creator of characters, multiple characters.
My goal has been to be a great character actor.
I was born a character actor.
I consider myself a character actor.
I've done literally 100, 150 different characters.
Before I was a cosplayer, I was a fan artist. I would draw my favorite characters and sell the pieces at art auctions. But once I discovered cosplay, it was like, 'I don't have to draw my favorite characters, I can become my favorite characters.'
I always want the audience to identify with my character in some way. I mean, sometimes you'll get characters that aren't very identifiable. Sometimes you can't relate to your character at all. I think it's important to keep the audience interested. ...
I think the idea is to try and understand everything about the characters and where the character is coming from, from their point of view, why they say what they do. And not, 'Oh, but I would never say that. Why does the character say that?' But the...
I think the character does tend to suit an episodic thing, because what's fun about him is that he doesn't care about anyone else, and it's very difficult for a main character - a lead character - in a movie to not care about anybody else.
My characters surprise me constantly. My characters are like my friends - I can give them advice, but they don't have to take it. If your characters are real, then they surprise you, just like real people.
People buy a game because they like the game and they want to play the game. And there are certain characters in games that people like, obviously. I don't know if a certain character's voice or lack of a certain character's voice can cause somebody ...