In order to have a TV series, you have to have a good idea for the story.
Courier 12 is the Type-O blood of fonts - works just as good for a 'N.Y. Times' op-ed as a screenplay or a short story.
I'm not very good at story. In fact, compared to character and language, I barely care about story at all.
In writing, I want to be remembered for telling good stories in beautiful and powerful language, using the poetry of words to reflect the thematic concerns of compelling stories.
Do goofy stories make people nice? What if, in their goofiness, these stories somehow inspire that in the right way. Is that a social good?
Why, I wonder, should the popularity of a news story matter to me? Does it mean it's a good story or just a seductive one?
While there may not be a book in every one of us, there is so often a damned good short story.
The story was gradually taking shape. Pilon liked it this way. It ruined a story to have it all come out quickly. The good story lay in half-told things which must be filled in out of the hearer's own experience.
Sure, I knew the differences between a space opera and a hard-boiled detective story and a historical novel...but I never about such differences. It seemed to me, then as now, that there are good stories and bad stories, and that was the only distinc...
My family were great story-tellers. My mum was one of 12 and they were all fighting to tell stories. You have to tell a good tale or no one is going to listen. You have to make it entertaining and interesting. That's how I learned to tell stories.
The story was such that I couldn't make a graceful ending and then make a graceful new beginning. I could have, but I didn't want to. So, it isn't the most graceful way of writing a story. This new story is, I think, is pretty good stuff. I'm pleased...
We can tell people abstract rules of thumb which we have derived from prior experiences, but it is very difficult for other people to learn from these. We have difficulty remembering such abstractions, but we can more easily remember a good story. St...
I think good art should always be entertaining, or at least give pleasure of some sort. And my chief goal as a writer has always been to tell a good story and give my readers a good time.
It's always good to have a story arch.
Melvin Udall: You like sad stories? Wanna hear mine?
Every good story needs a hero. Back when I wrote 'The Search,' that hero was Google - the book wasn't about Google alone, but Google's narrative worked to drive the entire story.
I sketched out a rough story for them and the director said, well it's a good story but we have the go-ahead from Universal to make this script and did I want to do it. I said no, and they left.
As an actor, whatever I get the opportunity to do, if it has a good story then I'm in. I thought 'Dead End' had a great story; 'Nightmare on Elm Street,' of course, was probably the first real horror film I was in.
An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful.
We live in a world where bad stories are told, stories that teach us life doesn't mean anything and that humanity has no great purpose. It's a good calling, then, to speak a better story. How brightly a better story shines. How easily the world looks...
But what little we did know, we brandished wildly like cavemen’s clubs, slinging out stuff we felt tasted good. That was as intricate as our game plan ever was—to make food that tasted good.