But one thing you need to do in the game, is to adapt and adjust your game to what you have been asked to do and also to what your body is telling you to do.
I'll do whatever it takes to win games, whether it's sitting on a bench waving a towel, handing a cup of water to a teammate, or hitting the game-winning shot.
If you were ever to interview me after a football game or at a football game or around me during football season is totally different than when you catch me away from football.
I'm not really big on video games at all, I played a lot at the arcade as a kid. I didn't have a system growing up at my house.
My brother and I have always had this theory that, as stupid as it sounds, in video games, there is a certain hand-eye coordination and a thought process that you can learn.
I might be in a little decline. I don't know. How many guys that have played 150 games are still on the upswing? I've played a lot of games, a lot of snaps.
But there is something to the fact that we don't see games on the West Coast, or we don't see games on the East Coast, and stuff like that. It's so unfair, because there is a bias that takes place.
There is a vast difference between games and play. Play is played for fun, but games are deadly serious and you do not play them to enjoy yourself.
All this twaddle, the existence of God, atheism, determinism, liberation, societies, death, etc., are pieces of a chess game called language, and they are amusing only if one does not preoccupy oneself with 'winning or losing this game of chess.
We are at a point in the video game industry that the industry is hollowed out. It is out of touch with the zeitgeist, creating sequels and formulaic games over and over again. The energy comes from the indies.
I did my degree in journalism, and I then went on to being a games journalist, reviewing and previewing games and writing about the industry, visiting and interviewing developers.
I have an RSS reader, Feeddler. I mostly subscribe to board game blogs - they have reviews of new games and discussions about trends. It's straight-up dork talk.
Anything that encourages a boy to open a book, in a world of more violent and therefore more compelling video games, is something I'm going to pay for.
The reason I am here, they tell me, is that I played the game a certain way, that I played the game the way it was supposed to be played.
I've always liked Liverpool. I'd play a lot of video games, and I'd be them, because they played in red, like Independiente, my first club, Arsenal, or Chelsea.
Interestingly enough, the game I played the most ever was Street Fighter II, back in the day. That would probably still stick as one of my favourite games. Just being a bit of an '80s guy.
I don't think teams play this game to hurt other guys. I don't think that's the story. We don't play this game to hurt one another.
People are like, 'What's Game of Thrones about?' I'm like, 'It's in the title.' For real, this is a game for the Iron Throne. No matter what character you are, you're sucked into that at some point.
Oh, the cat I worked with on 'Game of Thrones' was so badly behaved! It would never do anything it was supposed to do. I was like, 'Get your game together, cat. You're so bad.'
If I buy a game on Steam and I'm running it on Windows, I can go to one of the Steam machines and already have the game. So you benefit as a developer; you benefit as a consumer in having the PC experience extended in the living room.
I have fond memories of the development work that led to a lot of great things in modern gaming - the intensity of the first person experience, LAN and Internet play, game mods, and so on.