We work in an environment where your options are to do, you know, Batman 10, so when you get to do a movie that's a really great film like this, people really step up to the plate and enjoy it.
What 'Scream' was great at was presenting ironic detachment and then making you actually care about the people that were having it, and juxtaposing it with their situation, all in the service of making a great horror movie. It was fresh.
My television and movie career has also taken me all over the world. I've had great times in the Far East, Russia, South America and Sweden - where I met my wife of 55 years, Maj.
The guys in my band are great-we watch movies, we eat pizza, take walks, read books. Everybody has a really great sense of humor. And my boyfriend comes and visits me on the road.
In the '90s there were these great end of the world movies like 'Armageddon' and 'Deep Impact'... I always liked the idea of what people on the ground are doing, not so much the people who are trying to stop the world from ending.
People go 'You look a lot like Minnie Driver.' Once I said, 'Thanks, Minnie is a great actress.' But, it blew up in my face. This person said, 'Nah, didn't like the last movie she did.'
'The Big Chill' had a bunch of really talented actors, a great soundtrack, and the college connections that the characters shared. It's one of those movies I glean something different from every time I watch it.
I had this vision of shooting a great white in the studio with all the edge lights I use for movie posters. I knew that I couldn't bring the great white to the studio, so I had to bring the studio to the great white.
There came a point in time when Michael was under a great deal of pressure to alter the film in a way that was just disturbing to him. I had not seen the movie, yet. He phoned me in July of '92 to look at his version.
Being on a movie set when you have a great strong people there supporting you can be very nurturing. You get to explore these creative parts of yourself as a child that most people don't explore until they're in college.
It's so great in Hollywood now. You have people past 40 sitting and talking about serious stuff, writing and making movies and TV, but there's laser pistols and superheroes and alien monsters involved. It's viable and mainstream.
Writing is getting killed by too many chefs. Back in the Bogart days, it started with great scripts. You had a writer, and he wrote a script, and that was your movie. I think that's been watered down a bit lately.
That's a little homage in a way to that and also to create that sort of creepy atmosphere that Hitchcock did. Vertigo was one of his great movies that was shot right here in The City and it's about a woman and the psychological twists and so forth.
We were a Western civilisation, an English speaking civilisation, both NZ and Australia, and we had all these influences coming from both Great Britain and America to us; sending us their culture in the shape and form of movies and television.
I have a great career, and no matter what I am doing, a big blockbuster movie... or my small documentary, David Letterman will call and say I would like you to sit on my couch.
A great novel is concerned primarily with the interior lives of its characters as they respond to the inconvenient narratives that fate imposes on them. Movie adaptations of these monumental fictions often fail because they become mere exercises in i...
I think movies are great and I have a great time making them but they're not what keeps you warm at night, or what's ultimately the most important thing in anyone's life journey.
That whole generation that's gone now, that lived through the two world wars, is a great example to all of us. They knew how to live. If something bad happened, they didn't sit at home, eat Haagen-Dazs, and watch a movie.
So if you want to have a great video game-based movie you have to keep the mood of the game, use the normal character setup - but you have to flesh out the story and provide more background for the characters.
I usually set aside a lot of time in advance of a movie with important roles for kids to search, but when you have great ones, they can be a real ace in the hole.
I think that building any product that has a lot of user loyalty is a bit like making a sequel to a great movie or video game - people generally want 'more of the same thing, except better and different.'