I did the 1972 Sapporo Games, and I was also the Reds announcer and was folded into the NBC coverage for the 1972 World Series. I also did the 1979 World Series for ABC.
I am almost 30 so I am approaching this one as if it will be my last Olympic Games. I want to put out 110 percent to make sure that I am up at the top.
I enjoy load shedding in Nepal, when it allows me to witness the dancing of fireflies in the next field, and at the same time to hear children playing a chanting clapping game because there is no TV to waste their time on.
For film and games, there is now a fantastic method of actors portraying characters which don't necessarily look like themselves. And yet you've still got the heart and soul of the performance.
I genuinely don't care about the 'number one' tag. That's not my goal. You know, no one does that with heroes, but with actresses it's the same number game. It's not a bloody pageant. Everyone has something unique to offer.
In the United States, viewers don't get to see a lot of things we can show in other countries. We didn't get to show our naked Twister game from Wild On Jamaica, but we definitely filmed it.
You can lead a team in a lot of different ways. It can be talking to somebody who is down or, during the course of a game, looking to penetrate and then dropping the ball off to someone else for an easy bucket.
It's a whole other ball game and I am glad that I fit into that space where, whatever it is that you want to do and you are doing as long as you are happy with it, then you know What the Heck!
It's a rough and tumble game whenever power is involved - people's ambitions, their desires, their competitive spirit will often push them to play outside the rules. It's dramatic, it's interesting, and I think it's something we can all identify with...
The 1990 'Goodwill Games' can be another indication that the television world is not divided between commercial and cable. If the viewer thinks highly of our efforts... they will have a higher opinion of cable television and TBS.
It's time to forget about the past, To wash away what happened last, Hide behind an empty face, Don't act too much, just say, 'Cause this is just a game.
Lifes like a game of cards, sometimes you get delt a shit hand, Work with what you got, and never show your weaknesses. Keep a poker face no matter what.
In Gujarat, we had the world record of largest number of chess games in a single venue - 20,500 - and in Tamil Nadu, I have been emphasizing on the positives of chess to the authorities.
For me, it works to my advantage when people think I'm stupid. If somebody who disdains you or wants to control you underestimates you, you can play their game right back.
I've won plenty of games by knowing when to take out my pitcher; whom to replace him with; or how to place my infield or outfield to defend properly against the opposing hitter.
I was very fortunate when I was little - I played basketball. You really absolutely learn how to be a team player, how to win a game, to accomplish things, not just for yourself.
Everything's pretty consistent in the industry, you know. There's a couple of naysayers, whatever, people who don't agree. But for the most part a lot of people believe in the new class of MC's that coming to the game.
It's weird because I've grown up a lot after filming the first 'Hunger Games' movie. Growing up with a character is really interesting because you feel like you have this connection with the role.
The Sims is kind of an interesting case because we had all these expansion packs. We were able to incrementally add on and explore without invading the core dynamic or the core game play.
When you work with a legend as I do, it's wonderful. There's so many things I've learned working with Keith. He's so patient, not only with me, but with everyone in our crew and with the audience and with the game. He has a style that is so easy and ...
There are interactions with characters within the game which I think are pretty neatly done considering the limitations that you have to work with. I mean, a computer can't really generate a character that talks back and forth with you successfully.