I did private study for about a month, five days a week, six hours a day. I came to understand the character in ways that I never would've previous to that. I was so innocent in respect to ways of creating characters.
What I perceive in science fiction is that it's more about how everything looks than what's going on, which I think is just difficult if you're an action character. I think they are about character, not about what it looks like.
I would love to write a script where the main character is a woman. I know I can direct a film where the main character is a woman. I cannot write that film.
I love working with new directors. There's so much drive and effort. It still comes down to the character for me, but if it's a character I really want to play, I would never not do the project because of a new director.
There are scripts when you fall so much in love with your character. And if you are lucky and offered this part, you should not tempt your fate and go to the greatest extent to be/to play this character. If you have an opportunity to do that and you ...
The go-to reflex all over Hollywood is still likeability. I've always had a problem with it because I think I have a weird barometer in the sense that some of the characters I've cared about the most in movies are characters that are often thought of...
I like the idea of a TV show. You take time to get to know your characters. You can introduce a lot of characters. You don't need your three-action set pieces that you usually need for movies.
When I'm creating characters, I just want to create characters that I can relate to, and be as honest about them as people as I can be. That's what I want to see when I go to the movies.
Quite often my narrator or protagonist may be a man, but I'm not sure he's the more interesting character, or if the more complex character isn't the woman.
It is the present living generation that gives character and spirit to the next. Hence the paramount importance of accomplished and energetic teachers in forming the taste the manners and the character of the coming age.
People say that to me and I think what unites all my characters is that they are hurt; it's most accurate to say I play characters that are hurt but are responding to their environment.
I see myself as a character actor, and I've always been drawn to playing characters that are different from myself because acting is escapism for me. I've never been that comfortable playing people that are like me.
I don't find anything interesting about the choices a character faces in major films or theater projects. The characters are just cut-out dolls with the American flag sewn on them.
Playing a character in a video game is different to other performances because your character can't lead the audience of players in one direction.
I think that I've always been attracted to characters who are positive and come from a very innocent place. I think there's a lot of room for discovery in these characters, and that's something I always have fun playing.
I approach 'Fast & Furious 6' the same way I would approach a Sidney Lumet film. Getting into character's getting into character.
The first thing I read was of my character on the phone talking to Sydney's fiance. Though short, it was so beautifully written, and it made me laugh. I thought if I wanted to play a character, this would be it.
What you can do with visual effects is enhance the look of the character, but the actual integrity of the emotional performance and the way the character's facial expressions work, that is what is going to be created on the day with other actors and ...
I always tend to see, right after reading the script, the character and how I want to play it. I guess that's sort of most of the work, preparing for the role, but almost the creation of the character seems to go on as I read through the script.
Any character can find an audience and work if you have passion for that character. You might have to just scrape off the dirt and the barnacles and pull it out and highlight it.
There are plenty of secondary characters that I had always hoped to write, but I don't know if it will ever happen. The way contracts work, if you leave one publishing house for another, the characters tend to stay with the previous publishing house.