A shoe is not only a design, but it's a part of your body language, the way you walk. The way you're going to move is quite dictated by your shoes.
When I am true to my inspiration, even fight for my design, the project always turns out well.
I've learned a tremendous amount over the years by watching designers work. I now have a good understanding of what sits well on the body, not to mention the importance of a great cut and quality.
Genome design is going to be a key part of the future. That's why we need fast, cheap, accurate DNA synthesis, so you can make a lot of iterations of something and test them.
I'm a big believer in the emotion of design, and the message that's sent before somebody begins to read, before they get the rest of the information; what is the emotional response they get to the product, to the story, to the painting - whatever it ...
I'm experimenting in public. At the design grad schools, these are people sitting around in groups, putting their work on a wall, analyzing it and putting it back in a drawer. I think there's little risk in that.
You all know that each title in the Chronicles has a chess theme; that's partly because of the overall design of the Chronicles themselves - the game of chess as an analogue of the game of life.
If you see a player out in public having dinner, chances are he's with his boring money manager or some boring rich guy he hopes to design a golf course for.
I think there is a new awareness in this 21st century that design is as important to where and how we live as it is for museums, concert halls and civic buildings.
And then, build a bustling wonderful city of the 21st century, with a restoration of a spectacular skyline, which Manhattan, of course, needs. So, that is really the design as a whole.
The new Zune may not be an iPod killer, but it does offer a clean interface, great industrial design, HD radio, and a subscription model for music, making it significantly less expensive for big users.
When I meet celebrities, I have to know what they are like and only then can I design. The clothes have to fit their personality.
A challenge always is good. Normal design does not come under the constraints of a small budget and time frame. But it has helped me to make quick and knowledgeable decisions.
There are lots of examples of routine, middle-skilled jobs that involve relatively structured tasks, and those are the jobs that are being eliminated the fastest. Those kinds of jobs are easier for our friends in the artificial intelligence community...
Being non-commercial is never an ambition. Movies come together at different points for fortuitous reasons. You do them as you get the opportunity, as opposed to doing them when you choose to or design to.
I think gardens are fantastic, and I'd love to draw and design and stuff like that. I love just planting flowers during the summer. There's something very humble about it, and natural and beautiful.
Whenever I design any variant, or when anybody sends me one, I always say if at all possible within the context of the game don't have two home supply centers touching each other.
With everything that I design, from a church to a plate to skyscraper to a spoon. I am always thinking about voluptuous volumes and spaces.
I have made bouquets of pleats, bouquets of flowers, bouquets of ruffles, bouquets of feathers. Often I design in mousseline, held tightly around the waist, and with something else going on all around.
All conventional wisdom has an element of truth to it, but good design requires more than an element of truth - it requires an ensemble of correct assumptions and valid calculations.
Because every design must satisfy competing objectives, there necessarily has to be compromise among, if not the complete exclusion of, some of those objectives, in order to meet what are considered the more important of them.