I grew up on the Bond movies. The first one I saw was 'Diamonds Are Forever,' when I was a kid. I just loved them to pieces.
I watched so many comic book movies where the actors weren't as built as the characters in the book. It made me mad because they didn't look right.
You know, I find it very strange when movies that I made that were just excoriated - I mean that I was just vilified for - are now looked at as classics.
You know how many movies it took Tom Cruise before he was making 5, 6 million dollars? It probably took a billion dollars in box office.
I think that's what I really liked about Narc: My character has a real operatic range in a way that older movies used to have.
I want my movies to be audience experiences. As much as I like Michael Haneke, I'm not going to make a Haneke film. That's just not in my DNA.
You take somebody that cries their goddam eyes out over phoney stuff in the movies, and nine times out of ten they're mean bastards at heart.
I did five movies in Australia, I did three films in Germany, this is the fourth film I've done here in the UK, I've done a bunch of films in Canada.
Because videogames are so inherently influenced by movies, to take a movie and literally create a videogame out of it, you're immediately setting limitations and expectations on what that game can be.
And it's one reason why I don't go to a lot of movies - they're more and more dominated by corporate values and fiscal concerns as opposed to cinematic concerns.
My mother had to send me to the movies with my birth certificate, so that I wouldn't have to pay the extra fifty cents that the adults had to pay.
I've been a fan of Loretta Devine's, since I was a kid, from 'Waiting To Exhale,' and she's been in so many of my favorite movies and television shows.
I loved growing up and going to haunted houses and being scared. I loved watching 'The Exorcist,' 'Candyman' and all sorts of scary movies.
When you're in L.A., and you're making movies and that kind of stuff, you don't really get a sense sometimes, I think, what the fans are like.
It's too expensive, that's the thing nobody wants to talk about. It is too expensive to make movies. That's not true, it is too expensive to market movies. Making movies is not.
Maybe there are people who are gamers who haven't seen movies I have made, or the movies I have made have made no impression on them at all.
In film, movies' schedules are based on three things: actors' availabilities, when are sets being built, when you can rent the place you're going to film in.
It's not like I sit around watching my movies again and again, but I've never quite believed actors when they say they don't watch themselves.
I like movies about longing and desperation, and dark and light things, stories about people struggling to raise children, and to have relationships and be intimate with each other.
I grew up watching all these crazy movies, European movies and stuff, and I guess that I always laughed at things that were a little more offbeat.
I remember looking through magazines or watching movies even just a couple of years ago and being like, 'I really want to be part of that,' but not realizing what that was.