Iraq is a country that has been invaded. It's not a failing state that you want to help. It's a country that was functioning good or bad, with a horrible dictator, but you have invaded.
I have learned that any fool can write a bad ad, but that it takes a real genius to keep his hands off a good one.
Even if you have a bad game, you have to swallow your pride and sign. It takes a little time, but it makes the kids happy. And it makes you feel good, too.
I'm a good guy. I love playing bad guys, but good guys that have a good thing going on, I like that, too. I don't like passive good guys.
I now believe that there's only a certain amount of good luck in the world, and so if something good happens to me, that means something bad has to happen to somebody, somewhere.
I like hanging out with me, and I've accepted everything about me good, bad whatever it is. That's why I'm able to, that's why no one can tell me anything negative about myself.
I think because I've been working in front of audiences for so many years, I'm able to take in the input, good or bad, and just say, 'This is the part I agree with that you're saying, and these are the parts I don't agree with.'
If you make a record, you should ask yourself, 'Did it make someone cry, in a good way, not a bad way?' There should almost be subjective emotional criteria for evaluating work, instead of just profitability.
They lyrical content has grown more introspective and less abstract. I don't know if that's good or bad... Sometimes it feels a little raw to be putting so much of myself out there.
If the moral good of fiction stems mainly from a habit of mind it inculcates in the reader, styles are neither good nor bad, and to describe some fictional enterprises as false is pointless.
As a captain, I think it's important that the players really know who you are and what you stand for, what your beliefs are, and to be consistent in those if things are going good or things are going bad.
Is it really so difficult to tell a good action from a bad one? I think one usually knows right away or a moment afterward, in a horrid flash of regret.
Heroes are people who are all good with no bad in them. That's the way I always saw Joe DiMaggio. He was beyond question one of the greatest players of the century.
It's obviously a lot harder to try and be a good guy than it is to be a bad guy. The world is a fundamentally evil place, it seems like. So in order to be a good person, you have to fight temptation and vice.
Players would empty their souls to me; you cannot fathom the stories I've heard, everything from the good to the bad. I tried whatever I could to work things out.
Great ambition is the passion of a great character. Those endowed with it may perform very good or very bad acts. All depends on the principles which direct them.
People who have fabulous childhoods have this sense that nothing is ever going to be that good again. With me, I have the sense that nothing is going to be that bad.
'Eureka' was very bad timing. The early 1980s: Reagan and Thatcher were in, greed was good, and here was a film about the richest man in the world who still couldn't be happy. Politically and sociologically, it was out of step.
It's a question of not copying the masters, to look for something, good or bad, for oneself. To enter this liberated state of mind, one cannot copy the others.
First of all, the most important, that is to learn everything good that has survived from other times, and carefully to watch the bad - and throw it out.
Fresh air is good if you do not take too much of it; most of the achievements and pleasures of life are in bad air.