We wouldn't have to speak so critically if businesses would stop feeding dead animals to live ones, putting non-food substances into food, tinkering with genetic codes, and spraying the countryside with poisons.
I know lots and lots and lots of vegetarians who think it's perfectly all right to kill animals for food to eat, but don't do it because they think all the ways in which it's done are wrong.
The case for exploiting animals for food, clothing and entertainment often relies on our superior intelligence, language and self-awareness: the rights of the superior being trump those of the inferior.
The thing that I enjoy about animation is the fact that it is unbridled, and there are no boundaries; when you are in the room, you don't have to focus on your clothing, make-up, hair, your choreography or your blocking; you really do have total free...
Steve Carell is good. I like him. Who else? Here's another depressing thing: animation has kind of taken over, too. You know, 'Family Guy?' I watch that because the guy is good.
One thing I always heard from the begining when I talked about this being a movie - was that the rule is that animated movies don't work unless they're Disney movies for kids. Unless they're family movies.
When you're out grocery shopping for your family, maybe you can put a can of cat or dog food in your cart and bring it to an animal relief center.
High heels are like a beauty lift. In a flat, you can feel beautiful, but a stiletto changes your mood, how you move - like a wild, beautiful animal. The idea was always to follow a woman's wardrobe, her desires.
The sport of horse racing which, at its best, showcases the majestic beauty of this animal and the athleticism of jockeys, has reached an alarming level of corruption and exploitation.
I want to be an entrepreneur too; I like the business side of things. When I was younger I wanted to be a vet or a tightrope walker. But I have no sense of balance and I can't bear animals dying, so I abandoned both ideas.
If we are ever to halt climate change and conserve land, water and other resources, not to mention reduce animal suffering, we must celebrate Earth Day every day - at every meal.
Maybe one day the world will change, that we'll be in a luxurious position of being able to debate whether or not it's inherently wrong to eat animals, but the question doesn't matter right now.
As long as man continues to be the ruthless destroyer of lower living beings he will never know health or peace. For as long as men massacre animals, they will kill each other.
The undisturbed coastal plain is home to a wide variety of plants and animals and is the only wilderness sanctuary in North America that protects a complete range of the arctic ecosystem.
It's interesting. People go to an animal shelter and pick a dog that's been kicked, beaten, and has lost a leg and an eye, and they'll take that dog home and give it love and support, but they don't do that with people.
Logic is one thing, the human animal another. You can quite easily propose a logical solution to something and at the same time hope in your heart of hearts it won't work out.
It's been argued that of all the animals humans have domesticated, the horse is the most important to our history. For thousands of years, horses were our most reliable mode of transportation.
Of all living things, only humans consciously anticipate death; the consequent need to choose how to behave in its face - to worry about how to die - distinguishes us from other animals. The need to manage death is the particular lot of humanity.
It more or less has the shape of a love song, but 'Crescent Moon' reflects more my longing for an ancient romantic context that includes wild animals, fire, danger of death, stellar navigation, and seasonal intuition.
The cycle of life is death, decomposition and regeneration, and a person who wants to stop killing animals is actually anti-life because it's only in death that life can be regenerated.
There's established gaming IP that's coming from console to mobile, which is interesting. Everything is converging a little bit toward mobile devices in the living room. On the casual side, the graphics and animation and game design and all of those ...