I still remember 1997 when I made the movie 'Storm Riders;' that moment, a lot of American producers want to hire me to make movies in the States.
It may be true that the only reason the comic book industry now exists is for this purpose, to create characters for movies, board games and other types of merchandise.
There were movies that always made me want to be a director. You see brilliant scenes and the way the emotions were handled. I thought, I'd really like to do that.
I've always loved movies, since I was a little kid, but I never wanted to be part of that industry. It always seemed horrifying, the way films were made.
I was imagining films in my head and trying to gather friends together to make movies since I was a kid. I tried to do comedy skits and a horror film.
In a lot of movies, especially big studio ones, they're not constructed in any other way than to get people to like them and then tell their friends. It's a product.
I feel that in horror movies, especially, if you don't care about the characters, you've lost the audience. No one cares, and it becomes a process of watching people get killed.
Although charismatic, James Dean is no Harrison Ford. In the majority of his movies, sooner or later he got the crap beaten out of him.
Mike Leigh and Ken Loach are the people I look up to. They are quality film-makers making interesting, controversial, ground-breaking movies with very little eye on the marketplace.
I'm a big fan of 'Woody Allen' movies, so I like all the actresses in his movies like 'Diane Keaton' and Mia Farrow.
I don't make movies for the same reason that a lot of people do. I make films because I need to see them exist in a very specific way.
Summer movies are spectacles; that's what you pay 10 dollars to see. You want to get teased by effects sometimes. I think that will never stop.
Growing up in the Philippines, I loved all kinds of movies. We had a very healthy film industry there when I was a child.
Even today, a lot of the CGI you see in movies is so clean and crisp that it just looks fake. It's weird: the more advanced they get, the faker it looks.
You know, I find it very strange when movies that I made that were just excoriated - I mean that I was just vilified for - are now looked at as classics.
You know how many movies it took Tom Cruise before he was making 5, 6 million dollars? It probably took a billion dollars in box office.
I think that's what I really liked about Narc: My character has a real operatic range in a way that older movies used to have.
You take somebody that cries their goddam eyes out over phoney stuff in the movies, and nine times out of ten they're mean bastards at heart.
I did five movies in Australia, I did three films in Germany, this is the fourth film I've done here in the UK, I've done a bunch of films in Canada.
Because videogames are so inherently influenced by movies, to take a movie and literally create a videogame out of it, you're immediately setting limitations and expectations on what that game can be.
I'm not into replicating old movies. But one should never say never. Tomorrow I may feel like making a part 2 of some of my movies.