Quote by: Kim Swift

I think the downloadable scene in general is really, really interesting for developers because it's low-risk. It doesn't require as much money as a triple-A title. And it's a great proving ground for new IPs, new concepts, new ideas - things that I think I, as a developer, find really attractive.


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Author Bio


  • NameKim Swift
  • Descriptionvideo game designer
  • Born1983
  • CountryUnited States Of America
  • ProfessionEngineer