About Graham Nelson:
Graham A. Nelson is a British mathematician and poet and the creator of the Inform design system for creating interactive fiction (IF) games. He has also authored several IF games, including the acclaimed Curses (1993) and Jigsaw (1995), using the experience of writing Curses in particular to expand the range of verbs that Inform is capable of understanding. He has been described by The New York Times as "ornately literate."
I don't really believe in 'directions' in art; the rope twists as you follow it, that's all.
Graham NelsonAt the end of April I archived 'Curses' and Inform, and announced them on the newsgroups.
Graham NelsonBy the new year of 1994, it had grown up into Inform 4 and could produce games twice as large.
Graham NelsonI try to make puzzles range all the way from easy to hard, and to leave many open at once.
Graham Nelson